GODJUL1- height slider (all photo shoots)Ĭintiq- Drawing poses (Josh’s first photo shoot) Haneco- Smoking poses (Robert’s first photo shoot) Marcussims91 & dreamteamsims- drawing tablet and desksīrittpinkiesims- dance decals and accessoriesīazlou- ballet shoes, ballet outfit, tightsĪngissi- Hey dude pose pack (Robert’s first photo shoot) Hey guys! I will be updating this as more custom content is featured in the pictures! I have downloaded some already but they didn't work however I can't remember where they are from so if you give me the link of them I will just let you know. October 2011 in The Sims 3 Sims and Modeling I'm trying to make a story - if I can get Create a Story to work that is - and I want wrist scars. As an avid writer, I often make my characters on the Sims. It consisted of three separate tattoos, two for the arms (bloody cuts and healed scars) and one set of fresh cuts on the thighs. However, I had s set of Self Harm Scars from Tumblr user Deca圜lownSims.
Something that has been rising in popularity in the mod market allows you to give your Sim traits related to mental illness.
For simmers everywhere, making the perfect Sim is always fun – you get to customise appearance, voice, personality, clothing, and aspirations, all of which will affect the way your Sims behave. The teenage sim I've got right now is basically supposed to be a really depressed teenager, so I'd like it if that was an option, just in case I decide to have that happen. Honestly, I want a suicide mod, just so that I can make it so sims can be depressed. So that's an option as well if you only wanted the tears VFX, but if you want the heart to like move as well when crying, then I'd recommend following the tutorial I linked.A lot of people are saying that this is a weird request. Or, I just realized you meant tears and maybe only tears, you could add the tears VFX from sims to your grave instead.
You don't need an interaction like the curtains do, I'll show you how to get them to auto-play when it appears once we get to that part. Still need to research the grave summoning part, but you can follow this object animation tutorial for adding animations to your grave. The false_advertisements looks like this: Or you could try a custom commodity for the trait, but there's no direct tutorial, only an explanation tutorial with a part 1 and part 2. So to avoid the frustration that's my recommendation. Personally I recommend just choosing a need to do it, because over the last few months I've seen a lot of people struggle with getting custom static commodities working, and seems to be mostly hit or miss. Doesn't need to make sense, just need something to push it. You can either create your own custom static commodity to do that, or use something like a need, such as social or fun, etc.
add something that encourages the sims to do it, otherwise you have to wait for the system to decide. add an autonomy test to test for your critical buff to make sure random sims don't autonomously do it, and 3. enable autonomy on the EV interaction, 2. I think I get the gist now, I just needed to know the base details to give you instructions.įor the autonomy, you will want to 1. For now I'd recommend cloning a grave and meshing/texturing it so it's ready for when we do get to this part.ġ4:17:10 GMT -5 MizoreYukii said:Okay, so from what I understand from what you wrote, you want: ~ So you want a custom gravestone to appear after they use that interaction, that has a custom animation on the object? Or did you mean a sims crying animation that's available as an interaction on the grave? We would do this part last, one because custom objects can be complex, especially if you want the object to animate, two because I can't remember what triggers graves and if it's accessible, so need to look at them again, lol. You can add autonomy several ways, but need to know what you want first. ~ When you say desire, do you mean you want sims to autonomously do this, or you want a whim to appear? If it's autonomy you want, you have to edit EV's interaction to add autonomy to it, if it's not already there. ~ An idle animation when they have the critical buff? Hopefully you have an animation in mind already but you want to do something similar like I mentioned in this thread where we discussed the servo idles (you can extract some of the CAS or occult traits to study, they all have their own idles), and add a cloned mixer interaction to the buff:Īnd in the mixer interaction you add the animation to the outcomes, like the example mixer does. Okay, so from what I understand from what you wrote, you want: